I had the unique opportunity lead part of the creative and fully led the artistic direction for the first prototype of Battle Chess for our HoloLens incubation studio in Victoria. I directed a team of artists, designers, and engineers to prototype a unique holographic chess experience, the first of its kind at the time.
As the team was small, I also contributed hands-on by creating some of the exploratory concept art.
While I didn’t create the bulk of the concept art for this experience, it was primarily done by Derek Stenning.
This is character concept art and look-and-feel exploration I did to help set the aesthetic for the full prototype experience.
Highlight effect exploration I concepted
This is the visual concept exploration for the battleground and different factions, with art by Derek Stenning.