My goal on this project was to design characters and environments for sports Wii games that embraced low resolution as an essential part of the aesthetic. Rather than simply optimizing for low resolution, I wanted the characters to look inherently stylized by their low-res design, making it an integral part of the overall style. This concept dates back to 2007, a time when this approach to low-res style was not as commonly explored.
However, the executive leadership decided to pursue a more traditional aesthetic for the game instead.
Final character concept art
Overall Shape stylization, and material exploration
Over all Shape stylization, and material exploration
Iconic silhouette and proportions exploration![]()
Final Wimbledon stadium concept
Wimbledon stadium concept WIP
NBA Outdoor/street court concept
NBA Outdoor/street court concept WIP