Skip to content
Home
About
Works
Contact
Menu
Home
About
Works
Contact
KG’s Chubb 3D Character, Clothes Creation
3D Character I created for The Advent Project
Visual Target Render
Outfit Designs final renders
ZBrush Body and head Sculpt
ZBrush Hair and Beard Sculpt
Re-Topo, Realtime Resolution Character mesh and UV’s
Game Ready asset
Character realtime Ready Asset in UE
Marvelous designer outfit building
ZBrush Outfit cleanup and detailing
Substance painter materials and texturing
Assets assembling in Maya
Dunks texturing and materials in Substance Painter
Prev
Previous Project
Red Flag’s Chubb 3D Character, clothes and accessories Creation
Next Project
Mixed media Projection Mapping Realtime Interactive experience
Next