Playtime’s Over – Digital Illustration

Creative vision, Art Direction, sketches and illustration.
Steel Series Lars Illustration Series

Art Direction, Concept discovery sketches, final illustration, 3D layout, lighting and shading, final comp
EA’s FaceBreaker

Associate Art direction, Lighting lead, Concept Art the discovery stage, Illustration and 3D renders for marketing materials, New IP Development, Team Leadership
VRX Racer X Club (Racer Room) System Design and promotional graphics

Product Design, Creative Direction, Art Direction, Concept Art, Product Development, Team Leadership.
Chubb’s Digital fashion design from sketch to final concept

Creative Direction, Art Direction, Character Design, Character Concept Art, Fashion Design, Team Leadership, Product Development, New IP Development.
Battle Chess (first MS Victoria HoloLens incubation team prototype)

Creative Direction, Art Direction, some Concept discovery Art, Product Development, New IP Development, Team Leadership.
Motion Simulator Based Bike Riding VR Experience

Creative Direction, Art Direction, Concept Art, Team Leadership, Product Development, New IP Development
2 Piece hygienics solution Headset Look and feel design

Art Direction, Branding Design, Product Development
Low Resolution Aesthetic – Art Direction, Character And Environment Concept Art

Concept Discovery, Art Direction, Character And Environment Concept Art
“MIKA” Beer Label Illustration and Design

Character Concept, Product Development, New IP Development, Creative Direction, Art Direction